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Geometry Dash Theory of Everything 2

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Geometry Dash Theory of Everything 2 challenges players with tricky slopes, hidden coins, and mini-wave action. Mastery is rewarded with thrilling gameplay.

About Geometry Dash Theory of Everything 2

Theory of Everything 2 by Neptune is an Easy Demon level rated 10 stars in Geometry Dash. It is the game’s 18th main level and the second Demon-rated level in the series. To unlock it, players must collect 20 secret coins from previous levels. Fans of Geometry Dash Odyssey will appreciate similar challenging mechanics, as this level introduces several advanced gameplay features, including fading saw blades, invisible slopes, and fake slopes.

Because of these deceptive elements, many sections rely heavily on memory and timing rather than pure reaction speed. The level also showcases new decorative styles and is the first official level to feature the mini-wave, marking a major gameplay milestone.

The secret to collecting coins

  • First Coin (13%): Collected during the ship section. After entering the yellow gravity portal, the player must hold downward to pass beneath invisible blocks and grab the hidden coin before returning to the main route.
  • Second Coin (65%): Found in the wave section. The player must enter a fake slope in the third diagonal corridor to obtain the coin, then exit back to the normal path.
  • Third Coin (84%): Collected during the cube section. The player must hit two jump rings, then activate the ring marked with a cross. A late jump is required to reach the coin, followed by another jump at the edge of the final platform. Collecting all three coins rewards the player with an extra cube icon.

Unveiling the secrets to conquering the levels

  • Before Update 2.0, Theory of Everything 2 required 30 secret coins to unlock.
  • In the initial ship section, it is possible to avoid the second anti-gravity portal by flying slightly underneath it.
  • The 0.5x speed portal after the first ship section can also be bypassed in the same way.
  • During the mini-wave section, players can avoid the speed change by staying below the portal, remaining at 2x speed—this significantly increases difficulty and disrupts music sync.
  • At 70%, it is possible to bypass the cube and size portals by flying between the portals and the ceiling. This reduces difficulty in the following sections, though it makes the later cube segment impossible due to jump height limitations.
  • If a blue ring at 7% is activated late enough, the player will fall between the yellow and magenta rings at 9% and land on the saws.
  • Theory of Everything 2 is the only main level in the full version of the game to end while under the effect of a speed portal.
  • Duplicate speed portals appear at 70% and 92%.
  • Alongside Electroman Adventures, it is one of the only levels featuring destructible blocks.
  • The level requires at least 90 jumps and takes approximately 92 seconds to complete.
  • Around 75%, a hitbox bug allows the player to survive touching the first yellow ring if timed very precisely.
  • This is the first main level to introduce the mini-wave mechanic